Team Size: Solo Project Tools: Figma, Unreal Engine Timesclae: 16 Weeks
Description:
Designed and implemented a stylized combat UI for a single-player turn-based strategy project inspired by medieval and post-apocalyptic themes.
Created wireframes, interactive UI systems, animations, and materials in Figma and Unreal Engine, focusing on balancing visual flair, immersion, and combat readability.