About

Genre:
Turn-Based Strategy

Secondary Genre:
STYLIZED COMBAT UI

Theme:
MEDIEVAL, POST-APOCALYPTIC

Platform:
PC

Team Size: Solo Project
Tools: Figma, Unreal Engine
Timesclae: 16 Weeks

Description:
Designed and implemented a stylized combat UI for a single-player turn-based strategy project inspired by medieval and post-apocalyptic themes.

Created wireframes, interactive UI systems, animations, and materials in Figma and Unreal Engine, focusing on balancing visual flair, immersion, and combat readability.

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Video

Research

mAIN HUD

Ability Select

Main HUD

low fidelity

high fidelity

Banners

Low fidelity

high fidelity

Ideas

Design iterations

Final Design

Widget animation

Buttons

Low fidelity

High fidelity

Initial design

Design iterations

Final Design

Widget animation

character vitals

Low fidelity

High fidelity

Initial design

Design iterations

Final Design

Widget animation

End Comparison

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